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Version: 6.1.0

AuthenticateEpicGames

Authenticates the user using their Epic Games account.

To use this authentication method, your app must first log the user in with the Epic Online Services (EOS) SDK Auth Interface, and then pass the user's Epic Account ID and ID token to brainCloud.

The server verifies the ID token's signature against Epic's public keys, and checks that its aud claim matches the app's Epic Games Client ID and its sub claim matches epicAccountId. Set the Epic Games Client ID on the Design | Integrations | Platforms page of the Design Portal first.

For more information, see Epic's Auth Interface documentation.

caution

Make sure you've initialized the brainCloud library before authenticating.

ServiceOperation
authenticationV2AUTHENTICATE
note

Epic Games support was added to the C# (Unity) client library first. Check the release notes of your client library to confirm it is available on your platform.

Method Parameters​

ParameterDescription
epicAccountIdLocalUserId.ToString() retrieved from the EOS SDK Auth Interface's Login method. This is the Epic Account ID that will be attached to the user's profile, and it must match the sub claim of authIdToken.
authIdTokenThe ID token JWT (IdToken.Value.JsonWebToken) retrieved from the EOS SDK Auth Interface's CopyIdToken method. It is validated by the brainCloud server.
forceCreateShould a new profile be created for this user if the account does not exist?

Usage​

http://localhost:3000
string epicAccountId = "0123456789abcdef0123456789abcdef";
string authIdToken = "idTokenFromEOS";
bool forceCreate = true;

_bc.AuthenticateEpicGames(
epicAccountId, authIdToken, forceCreate, SuccessCallback, FailureCallback);
JSON Response
{
"data": {
"abTestingId": 95,
"lastLogin": 1713973000159,
"server_time": 1713973000235,
"refundCount": 0,
"timeZoneOffset": -5.0,
"experiencePoints": 0,
"maxBundleMsgs": 10,
"createdAt": 1713973000153,
"parentProfileId": null,
"emailAddress": "test@email.com",
"experienceLevel": 1,
"countryCode": null,
"vcClaimed": 0,
"currency": {
"bar": {
"consumed": 0,
"balance": 0,
"purchased": 0,
"awarded": 0,
"revoked": 0
},
"coins": {
"consumed": 0,
"balance": 8,
"purchased": 0,
"awarded": 8,
"revoked": 0
}
},
"id": "15e5ce33-2411-45f8-a29e-7f600880113a",
"compressIfLarger": 51200,
"amountSpent": 0,
"previousLogin": null,
"playerName": "",
"pictureUrl": null,
"incoming_events": [],
"sessionId": "gbgakmm4hmt15e2pobvmh7ptck",
"languageCode": "en",
"vcPurchased": 0,
"isTester": false,
"summaryFriendData": null,
"loginCount": 1,
"emailVerified": true,
"xpCapped": false,
"profileId": "15e5ce33-2411-45f8-a29e-7f600880113a",
"newUser": "true",
"playerSessionExpiry": 1200,
"sent_events": [],
"maxKillCount": 11,
"rewards": {
"rewardDetails": {
"xp": {
"experienceLevels": [
{
"level": 1,
"rewards": {
"currency": {
"coins": 8
}
}
}
]
}
},
"currency": {
"bar": {
"consumed": 0,
"balance": 0,
"purchased": 0,
"awarded": 0,
"revoked": 0
},
"coins": {
"consumed": 0,
"balance": 8,
"purchased": 0,
"awarded": 8,
"revoked": 0
}
},
"rewards": {}
},
"statistics": {
"test": 0.99,
"HITLEVELNVEHICLE_000005": 0
}
},
"status": 200
}
Common Error Code

Status Codes​

CodeNameDescription
40206MISSING_IDENTITY_ERRORThe identity does not exist on the server and forceCreate was false [and a profileId was provided - otherwise 40208 would have been returned]. Will also occur when forceCreate is true and a saved [but un-associated] profileId is provided. The error handler should reset the stored profile id (if there is one) and re-authenticate, setting forceCreate to true to create a new account. A common cause of this error is deleting the user's account via the Design Portal.
40207SWITCHING_PROFILESIndicates that the identity credentials are valid, and the saved profileId is valid, but the identity is not associated with the provided profileId. This may indicate that the user wants to switch accounts in the app. Often an app will pop-up a dialog confirming that the user wants to switch accounts, and then reset the stored profileId and call authenticate again.
40208MISSING_PROFILE_ERRORReturned when the identity cannot be located, no profileId is provided, and forceCreate is false. The normal response is to call Authenticate again with forceCreate set to true.
40217UNKNOWN_AUTH_ERRORAn unknown error has occurred during authentication.
40307TOKEN_DOES_NOT_MATCH_USERThe user credentials are invalid (i.e. epicAccountId and authIdToken are invalid). May also indicate that the Epic Games integration is not properly configured.