RegisterRTTEventCallback
Registers a real-time (RTT) callback for Events. Allows the standard SendEvent call to push updates in real-time if the recipient is online.
RTT Event Format
{
"service": "event",
"operation": "GET_EVENTS",
"data": {
"evId": "5b44f50fe3adc1594bb09c94",
"eventType": "testEvent",
"fromPlayerId": "c3a455de-27f5-4126-a051-0effb1c75fd3",
"toPlayerId": "44afc271-4e7a-430d-91cc-bca38c76acd0",
"createdAt": 1531245839578,
"eventData": {
"customKey": "customValue"
},
}
}
Method Parameters
| Parameter | Description |
|---|---|
| rttCallback | The RTT Event callback handler. |
Usage
http://localhost:3000
- C#
- C++
- Objective-C
- Java
- JavaScript
- Dart
- Cloud Code
- Raw
RTTCallback rttCallback = response =>
{
Debug.Log(response);
};
_bc.RTTService.RegisterRTTEventCallback(rttCallback);
_bc.RTTService.registerRTTEventCallback(rttCallback);
Coming soon!
_bc.RTTService.registerRTTEventCallback(rttCallback);
_bc.rttService.registerRTTEventCallback(rttCallback);
void rttCallBack(RTTCommandResponse jsonResponse) {
// your code
}
_bc.rttService.registerRTTEventCallback(rttCallback);
// N/A
// N/A