UpdateUserPictureUrl
Update User picture URL.
Service | Operation |
---|---|
playerState | UPDATE_PICTURE_URL |
Method Parameters
Parameter | Description |
---|---|
pictureUrl | URL to apply |
Usage
http://localhost:3000
- C#
- C++
- Objective-C
- Java
- JavaScript
- Dart
- Cloud Code
- Raw
string userPictureUrl = "someURL";
SuccessCallback successCallback = (response, cbObject) =>
{
Debug.Log(string.Format("Success | {0}", response));
};
FailureCallback failureCallback = (status, code, error, cbObject) =>
{
Debug.Log(string.Format("Failed | {0} {1} {2}", status, code, error));
};
_bc.PlayerStateService.UpdateUserPictureUrl(userPictureUrl, successCallback, failureCallback);
const char *userPictureUrl = "someURL";
_bc->getPlayerStateService()->updateUserPictureUrl(userPictureUrl, this);
NSString *userPictureUrl = @"someURL";
BCCompletionBlock successBlock; // define callback
BCErrorCompletionBlock failureBlock; // define callback
[[_bc playerStateService] updateUserPictureUrl:userPictureUrl
completionBlock:successBlock
errorCompletionBlock:failureBlock
cbObject:nil];
String userPictureUrl = "someURL";
this; // implements IServerCallback
_bc.getPlayerStateService().updateUserPictureUrl(userPictureUrl, this);
public void serverCallback(ServiceName serviceName, ServiceOperation serviceOperation, JSONObject jsonData)
{
System.out.print(String.format("Success | %s", jsonData.toString()));
}
public void serverError(ServiceName serviceName, ServiceOperation serviceOperation, int statusCode, int reasonCode, String jsonError)
{
System.out.print(String.format("Failed | %d %d %s", statusCode, reasonCode, jsonError.toString()));
}
var userPictureUrl = "someURL";
_bc.playerState.updateUserPictureUrl(userPictureUrl, result =>
{
var status = result.status;
console.log(status + " : " + JSON.stringify(result, null, 2));
});
var pictureUrl = "someURL";
ServerResponse result = await _bc.playerStateService.updateUserPictureUrl(pictureUrl:pictureUrl);
if (result.statusCode == 200) {
print("Success");
} else {
print("Failed ${result.error['status_message'] ?? result.error}");
}
var userPictureUrl = "someURL";
var playerStateProxy = bridge.getPlayerStateServiceProxy();
var postResult = playerStateProxy.updateUserPictureUrl(userPictureUrl);
if (postResult.status == 200) {
// Success!
}
{
"service": "playerState",
"operation": "UPDATE_PICTURE_URL",
"data": {
"userPictureUrl": "someURL"
}
}