UpdateIncomingEventData
Updates an event in the player's incoming event queue.
Service | Operation |
---|---|
event | UPDATE_EVENT_DATA |
Method Parameters
Parameter | Description |
---|---|
evId | The event ID |
eventData | The user-defined data for this event encoded in JSON. |
Usage
http://localhost:3000
- C#
- C++
- Objective-C
- Java
- JavaScript
- Dart
- Cloud Code
- Raw
string evId = "hexString";
string eventData = "{\"someMapAttribute\":\"someValue\"}";
SuccessCallback successCallback = (response, cbObject) =>
{
Debug.Log(string.Format("Success | {0}", response));
};
FailureCallback failureCallback = (status, code, error, cbObject) =>
{
Debug.Log(string.Format("Failed | {0} {1} {2}", status, code, error));
};
_bc.EventService.UpdateIncomingEventData(evId, eventData, successCallback, failureCallback);
const char *evId = "hexString";
const char *eventData = "{\"someMapAttribute\":\"someValue\"}";
_bc->getEventService()->updateIncomingEventData(evId, eventData, this);
NSString *evId = @"hexString";
NSString *eventData = @"{\"someMapAttribute\":\"someValue\"}";
BCCompletionBlock successBlock; // define callback
BCErrorCompletionBlock failureBlock; // define callback
[[_bc eventService] updateIncomingEventData:evId
eventData:eventData
completionBlock:successBlock
errorCompletionBlock:failureBlock
cbObject:nil];
String evId = "hexString";
String eventData = "{\"someMapAttribute\":\"someValue\"}";
this; // implements IServerCallback
_bc.getEventService().updateIncomingEventData(evId, eventData, this);
public void serverCallback(ServiceName serviceName, ServiceOperation serviceOperation, JSONObject jsonData)
{
System.out.print(String.format("Success | %s", jsonData.toString()));
}
public void serverError(ServiceName serviceName, ServiceOperation serviceOperation, int statusCode, int reasonCode, String jsonError)
{
System.out.print(String.format("Failed | %d %d %s", statusCode, reasonCode, jsonError.toString()));
}
var evId = "hexString";
var eventData = {
"someMapAttribute": "someValue"
};
_bc.event.updateIncomingEventData(evId, eventData, result =>
{
var status = result.status;
console.log(status + " : " + JSON.stringify(result, null, 2));
});
var evId = "hexString";
var eventData = {
"someMapAttribute": "someValue"
};
ServerResponse result = await _bc.eventService.updateIncomingEventData(evId:evId, eventData:eventData);
if (result.statusCode == 200) {
print("Success");
} else {
print("Failed ${result.error['status_message'] ?? result.error}");
}
var evId = "hexString";
var eventData = {
"someMapAttribute": "someValue"
};
var eventProxy = bridge.getEventServiceProxy();
var postResult = eventProxy.updateIncomingEventData(evId, eventData);
if (postResult.status == 200) {
// Success!
}
{
"service": "event",
"operation": "UPDATE_EVENT_DATA",
"data": {
"evId": "hexString",
"eventData": {
"someMapAttribute": "someValue"
}
}
}
JSON Response
{
"status" : 200,
"data" : null
}