Unity Tutorials
brainCloud is designed to work great with Unity.
As part of our Unity package we include:
- Unity C# libraries
- Unity IDE plug-in for quick access to common settings and the brainCloud portal
- Great example games
The following tutorials are available:
- Our Getting Started video tutorial will get you up and running in no time!
- Learn all about brainCloud Authentication with this example
- Check out brainCloud bombers - our real-time multiplayer example
📄️ Getting started with Unity (Video)
In this tutorial, it describes how to quickly get your Unity project working with brainCloud.
📄️ About Bombers RTT
brainCloud Bombers is an example project meant to show how to use brainCloud for real-time multiplayer. Players create accounts, log into the game, play against other players in real-time multiplayer battles, and their stats are saved between sessions via brainCloud. The example also shows various features of brainCloud, including:
📄️ Bombers RTT Example Game
Trying to use UNET or Photon? Find our legacy Bombers Tutorial here.
📄️ brainCloud AyncMatchService + RTT
Already have an existing app using brainCloud’s AsyncMatchService, and would like to get Real-Time Updates? Do you want to support offline Async matches, as well as give the ability of real-time updates to that game?
📄️ brainCloud Bombers Example Game
This is a legacy tutorial for those using our UNET or Photon examples. Please find our latest tutorial here -- using brainCloud Relay server.
📄️ brainCloud + Unity + Steam Integration
Steam does not offer native support for the Unity Game Engine. A third party git library was used to integrate Steam features into Unity.
📄️ Unity Authentication Example
This example shows how to use several of the authentication types in brainCloud. Specifically, we illustrate how to authenticate using the following authentication types: